New cards
Beyond The Brave Reveals [OCG-AE]
A collection of shadows.
What was announced
Cards in this announcement
Destiny HERO - Destro-Dogma
- Card type
- Effect Monster
- Attribute
- DARK
- Level / Rank / Link
- 8
- ATK
- 3,400
- DEF
- 2,400
Verified effect
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 Warrior and/or DARK monsters from your GY. You can only Special Summon "Destiny HERO - Destro-Dogma" once per turn this way. If Summoned this way: You can activate this effect; during the next Standby Phase, inflict 2000 damage to your opponent. Once per turn, when your opponent activates a card or effect (Quick Effect): You can Fusion Summon 1 Warrior or DARK Fusion Monster from your Extra Deck, by shuffling its materials from your hand, field, and/or GY into the Deck.
Destiny HERO - Doom Overlord
- Card type
- Effect Monster
- Attribute
- DARK
- Level / Rank / Link
- 3
- ATK
- 600
- DEF
- 800
Verified effect
If this card is Normal or Special Summoned: You can target 1 monster your opponent controls; banish it until the next Standby Phase. You can send 1 "Destiny HERO" monster from your Deck to the GY; add 1 "Clock Tower Prison" or "Dark City at Midnight" from your Deck or GY to your hand, also you cannot Special Summon for the rest of this turn, except DARK "HERO" monsters. You can only use each effect of "Destiny HERO - Doom Overlord" once per turn.
Destiny HERO - Dreadnought Servant
- Card type
- Effect Monster
- Attribute
- DARK
- Level / Rank / Link
- 3
- ATK
- 400
- DEF
- 700
Verified effect
If you control a "Destiny HERO" monster or a face-up Field Spell: You can Special Summon this card from your hand, then you can destroy 1 card you control, and if you do, add 1 "Polymerization" from your Deck to your hand. If you Special Summon a Level 8 "Destiny HERO" monster(s) (except during the Damage Step): You can banish this card from your GY, then target 1 card your opponent controls; place it on top of the Deck. You can only use each effect of "Destiny HERO - Dreadnought Servant" once per turn.
Destiny HERO - Dreadnought Masster
Dark City at Midnight
- Card type
- Spell Card
Verified effect
Each time you Special Summon a Level 8 or higher "Destiny HERO" monster(s): Warrior monsters you control gain 300 ATK. You can only use each of the following effects of "Dark City at Midnight" once per turn. During your Main Phase, if this card was activated this turn: You can add 1 "Destiny HERO" monster or 1 card that mentions a "Destiny HERO" monster by name from your Deck to your hand. If this card is destroyed: You can Special Summon 1 "Destiny HERO" monster from your Deck (this is treated as a Special Summon with "Clock Tower Prison").
Skyborne Blue Cularsaw
- Card type
- Fusion Monster
- Attribute
- DARK
- Level / Rank / Link
- 8
- ATK
- 2,800
- DEF
- 1,800
Verified effect
1 Level 8 or higher DARK monster + 1 Warrior monster If this card is Fusion Summoned: You can equip 1 Warrior monster from your GY or banishment, or 1 monster from your opponent's GY or banishment, to this card as an Equip Spell that gives it 500 ATK/DEF. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation. You can only use each effect of "Skyborne Blue Cularsaw" once per turn.
Panther Warrior
- Card type
- Effect Monster
- Attribute
- EARTH
- Level / Rank / Link
- 4
- ATK
- 2,000
- DEF
- 1,600
Verified effect
This card cannot declare an attack unless you Tribute 1 monster.
Rocket Warrior
- Card type
- Effect Monster
- Attribute
- LIGHT
- Level / Rank / Link
- 4
- ATK
- 1,500
- DEF
- 1,300
Verified effect
During your Battle Phase, this card cannot be destroyed by battle and you take no battle damage from attacks involving this card. If this card attacks a monster, after damage calculation: That attack target loses 500 ATK until the end of this turn.
Hundred Dragon
- Card type
- Effect Monster
- Attribute
- WIND
- Level / Rank / Link
- 4
- ATK
- 1,800
- DEF
- 1,000
Verified effect
Once per turn: You can have this card gain Levels equal to the number of cards you control, and if you do, it gains 100 ATK for each Level gained. These changes last until the end of this turn. If this card is sent to the GY: You can target 1 face-up monster you control that was Special Summoned from the Extra Deck; the first time that face-up monster would be destroyed by battle or card effect, it is not destroyed. You can only use this effect of "Hundred Dragon" once per turn.
Red-Eyes Wyvern
- Card type
- Effect Monster
- Attribute
- WIND
- Level / Rank / Link
- 4
- ATK
- 1,800
- DEF
- 1,600
Verified effect
During your End Phase, if you did not Normal Summon/Set a monster this turn: You can banish this card from your Graveyard; Special Summon 1 "Red-Eyes" monster from your Graveyard, except "Red-Eyes B. Chick".
Time Wizard of Tomorrow
- Card type
- Fusion Monster
- Attribute
- LIGHT
- Level / Rank / Link
- 5
- ATK
- 2,000
- DEF
- 1,900
Verified effect
"Time Wizard" + 1 Effect Monster Once per turn, while you control this Fusion Summoned card: You can toss a coin and call it. Destroy as many monsters on the field as possible, and if you do, inflict damage equal to half the total original ATK of the destroyed face-up monsters. If you called the coin toss right, your opponent takes the damage, if you called it wrong, you take the damage.
Alligator's Sword Dragon
- Card type
- Fusion Monster
- Attribute
- WIND
- Level / Rank / Link
- 5
- ATK
- 1,700
- DEF
- 1,500
Verified effect
"Baby Dragon" + "Alligator's Sword" This card can attack your opponent directly if the only face-up monsters they control are EARTH, WATER, or FIRE.
Graceful Dice
- Card type
- Spell Card
Verified effect
Roll a six-sided die. All monsters you currently control gain ATK/DEF equal to the result x 100, until the end of this turn.
Skull Dice
- Card type
- Trap Card
Verified effect
Roll a six-sided die. All monsters your opponent currently controls lose ATK/DEF equal to the result x 100, until the end of this turn.
Lord of the Red
- Card type
- Ritual Effect Monster
- Attribute
- FIRE
- Level / Rank / Link
- 8
- ATK
- 2,400
- DEF
- 2,100
Verified effect
You can Ritual Summon this card with "Red-Eyes Transmigration". Once per turn, during either player's turn, when a card or effect is activated, except "Lord of the Red": You can target 1 monster on the field; destroy it. Once per turn, during either player's turn, when a card or effect is activated, except "Lord of the Red": You can target 1 Spell/Trap Card on the field; destroy it.
Paladin of Dark Dragon
- Card type
- Ritual Effect Monster
- Attribute
- DARK
- Level / Rank / Link
- 4
- ATK
- 1,900
- DEF
- 1,200
Verified effect
You can Ritual Summon this card with "Dark Dragon Ritual". At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster. You can Tribute this card; Special Summon 1 "Red-Eyes" monster from your hand or Deck, except "Red-Eyes B. Chick". You can only use this effect of "Paladin of Dark Dragon" once per turn.
Red-Eyes Transmigration
- Card type
- Spell Card
Verified effect
This card is used to Ritual Summon "Lord of the Red". You must also Tribute monsters from your hand or field, and/or banish "Red-Eyes" monsters from your Graveyard, except "Red-Eyes B. Chick", whose total Levels equal 8 or more.
Dark Dragon Ritual
- Card type
- Spell Card
Verified effect
This card is used to Ritual Summon "Paladin of Dark Dragon". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 "Red-Eyes" Spell/Trap Card from your Deck to your hand.
Shining Umbral Horror
- Card type
- Effect Monster
- Attribute
- LIGHT
- Level / Rank / Link
- 4
- ATK
- 0
- DEF
- 2,000
Verified effect
If you Normal or Special Summon an "Umbral Horror" monster(s) or a "Masquerade" Xyz Monster(s) (except during the Damage Step): You can Special Summon this card from your hand, and if you do, draw 1 card, then you can Special Summon it if it is an "Umbral Horror" monster. Can be treated as 2 materials for the Xyz Summon of a "Number" Xyz Monster that requires 3 or more materials. You can only use each effect of "Shining Umbral Horror" once per turn.
V Umbral Horror
- Card type
- Effect Monster
- Attribute
- DARK
- Level / Rank / Link
- 4
- ATK
- 500
- DEF
- 1,500
Verified effect
If this card is Normal or Special Summoned: You can add 1 "Umbral Horror" monster from your Deck to your hand, except "V Umbral Horror". You can banish this card from your GY, then target 1 "Masquerade" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number" monster that is 1 Rank higher than that monster you control, by using it as material (this is treated as an Xyz Summon, transfer its materials). You can only use each effect of "V Umbral Horror" once per turn.
Gorgonic Umbral Horror
- Card type
- Effect Monster
- Attribute
- DARK
- Level / Rank / Link
- 4
- ATK
- 1,200
- DEF
- 0
Verified effect
You cannot Special Summon from the Extra Deck, except "Number" Xyz Monsters. You can only use each of the following effects of "Gorgonic Umbral Horror" once per turn. If you control no monsters, or all monsters you control are "Umbral Horror" monsters: You can Special Summon this card from your hand, and if you do, add 1 non-Rock "Umbral Horror" monster from your Deck to your hand. Can be treated as 2 materials for the Xyz Summon of a "Number" Xyz Monster that requires 3 or more materials.
Thousand Umbral Horror
- Card type
- Effect Monster
- Attribute
- DARK
- Level / Rank / Link
- 4
- ATK
- 0
- DEF
- 0
Verified effect
(Quick Effect): You can send this card from your hand or field to the GY; place 1 "Barian's Seventh Untopia" from your hand or Deck, face-up in your Field Zone, also you cannot Special Summon from the Extra Deck until the end of your next turn after this effect resolves, except Xyz Monsters. If an Xyz Monster(s) is Special Summoned, while this card is in your GY (except during the Damage Step): You can Special Summon this card, also you take no effect damage from your card effects this turn. You can only use each effect of "Thousand Umbral Horror" once per turn.
CXyz Hope Chaos Barian Dragon
- Card type
- XYZ Monster
- Attribute
- DARK
- Level / Rank / Link
- 7
- ATK
- 0
- DEF
- 0
Verified effect
3+ Level 7 monsters You can also Xyz Summon this card by using 1 monster you control with "Number C101" through "Number C107" in its name (transfer its materials). Gains 1000 ATK for each material attached to it. While this card has a "Number C" monster as material, cards cannot be added from the Main Deck to your opponent's hand except by drawing them. Once per turn: You can detach 1 material from this card; attach the top 2 cards of your opponent's Deck to this card.
Sacred Beasts Skyfall
- Card type
- Spell Card
Verified effect
Activate 1 of these effects; ● When your opponent activates a card or effect in response to your "Sacred Beast" monster's effect activation: Negate that effect. ● Reveal 1 Level 10 "Sacred Beast" monster in your hand; discard 1 card, and if you do, add 1 "Illusion Gate" from your Deck to your hand. ● Shuffle 3 "Sacred Beast" Traps from your GY and/or banishment into the Deck, then target 1 card your opponent controls; destroy it. You can only activate 1 "Sacred Beasts Skyfall" per turn.
Barian's Seventh Untopia
- Card type
- Spell Card
Verified effect
Neither player can Special Summon from the Extra Deck more than 2 times per turn, except "Number" monsters. You can only use each of the following effects of "Barian's Seventh Untopia" once per turn. During your Main Phase: You can add 1 "Umbral Horror" monster from your Deck to your hand, then discard 1 card. During the End Phase: Each player takes damage equal to the number of Xyz Monsters on the field x 400.
Barian's Hope
- Card type
- Spell Card
Verified effect
Special Summon 1 "Umbral Horror" monster or 1 "Masquerade" Xyz Monster from your hand or GY, then you can make the Levels of all "Umbral Horror" monsters you control the same as 1 "Umbral Horror" monster in your field or GY. You can banish this card from your GY, then target 1 Xyz Monster you control; attach 1 "Number" Xyz Monster from your Extra Deck or GY to it. You can only use each effect of "Barian's Hope" once per turn.
Barian's Seal
- Card type
- Trap Card
Verified effect
When your opponent activates a Spell/Trap Card, or monster effect, while you control a "CXyz" monster, or a monster with "Number C101" through "Number C107" in its name: Negate that activation, then you can attach 1 monster from the field or either GY to 1 Xyz Monster you control. You can banish this card from your GY; Special Summon 2 "Umbral Horror" monsters from your GY. You can only use 1 "Barian's Seal" effect per turn, and only once that turn.
Seventh Ascension
- Card type
- Spell Card
Verified effect
Take 1 card from your Deck (either a "Barian's" Spell/Trap, a "Rank-Up-Magic" Quick-Play Spell, or a "Seventh" Spell/Trap except "Seventh Ascension"), and either add it to your hand or place it on top of your Deck. If your opponent controls a monster Special Summoned from the Extra Deck: You can banish this card from your GY and send 1 "Rank-Up-Magic" Spell from your hand to the GY; this effect becomes that Spell's effect when that card is activated. You can only use each effect of "Seventh Ascension" once per turn.
Masked HERO Dusk Crow
- Card type
- Effect Monster
- Attribute
- DARK
- Level / Rank / Link
- 4
- ATK
- 1,200
- DEF
- 1,000
Verified effect
If this card is in your hand: You can banish 1 "HERO" monster from your GY; Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Masked HERO" monster from your Deck or GY to your hand, except "Masked HERO Dusk Crow". You can only use each effect of "Masked HERO Dusk Crow" once per turn.
Masked HERO Furnace
- Card type
- Effect Monster
- Attribute
- FIRE
- Level / Rank / Link
- 7
- ATK
- 2,200
- DEF
- 1,000
Verified effect
You can reveal this card in your hand; add 1 "Mask Change" or "Polymerization" from your Deck to your hand, then discard 1 card. You cannot Special Summon from the Extra Deck the turn you activate this effect, except "HERO" monsters. If you Special Summon a non-FIRE "HERO" Fusion Monster(s) (except during the Damage Step): You can Special Summon this card from your GY (if it was there when the Summon resolved), or hand (even if not), but banish it when it leaves the field. You can only use each effect of "Masked HERO Furnace" once per turn.
Masked HERO Fountain
- Card type
- Effect Monster
- Attribute
- WATER
- Level / Rank / Link
- 4
- ATK
- 1,000
- DEF
- 1,400
Verified effect
You can reveal this card in your hand; Special Summon 1 "HERO" monster from your hand in Defense Position. If this card is sent to the GY by card effect, or to activate a card effect: You can Set 1 "Mask Change" from your Deck or GY. You can only use each effect of "Masked HERO Fountain" once per turn.
Masked HERO Dian
- Card type
- Fusion Monster
- Attribute
- EARTH
- Level / Rank / Link
- 8
- ATK
- 2,800
- DEF
- 3,000
Verified effect
Must be Special Summoned with "Mask Change". When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 Level 4 or lower "HERO" monster from your Deck.
Masked HERO Koga
- Card type
- Fusion Monster
- Attribute
- LIGHT
- Level / Rank / Link
- 8
- ATK
- 2,500
- DEF
- 1,800
Verified effect
Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. This card gains 500 ATK for each monster your opponent controls. Once per turn, during either player's turn: You can banish 1 "HERO" monster from your Graveyard, then target 1 face-up monster on the field; that target loses ATK equal to the ATK of the monster banished to activate this effect, until the end of this turn.
Masked HERO Divine Wind
- Card type
- Fusion Monster
- Attribute
- WIND
- Level / Rank / Link
- 8
- ATK
- 2,700
- DEF
- 1,900
Verified effect
Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. Cannot be destroyed by battle. Your opponent can attack with only 1 monster during each Battle Phase. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can draw 1 card.
Contrast HERO Chaos
- Card type
- Fusion Monster
- Attribute
- DARK
- Level / Rank / Link
- 9
- ATK
- 3,000
- DEF
- 2,600
Verified effect
2 "Masked HERO" monsters (This card is always treated as an "Elemental HERO" card.) Must be Fusion Summoned and cannot be Special Summoned by other ways. While face-up on the field, this card is also LIGHT-Attribute. Once per turn, during either player's turn: You can target 1 face-up card on the field; negate that target's effects until the end of this turn.
Masked HERO Atomic
- Card type
- Fusion Monster
- Attribute
- FIRE
- Level / Rank / Link
- 8
- ATK
- 2,600
- DEF
- 2,000
Verified effect
Must be Special Summoned with "Mask Change". The first time this card would be destroyed by battle or card effect each turn, it is not destroyed. You can only use each of the following effects of "Masked HERO Atomic" once per turn. If this card is Special Summoned: You can target 1 non-FIRE "Masked HERO" monster in your GY or banishment; Special Summon it in Defense Position, ignoring its Summoning conditions. During your End Phase: You can target 1 "Change" Quick-Play Spell in your GY; Set it.
Umbral Horror Ghoul
- Card type
- Effect Monster
- Attribute
- DARK
- Level / Rank / Link
- 4
- ATK
- 1,800
- DEF
- 0
Verified effect
Once per turn: You can make this card's ATK 0, and if you do, Special Summon 1 "Umbral Horror" monster with 0 ATK from your hand.
Umbral Horror Unform
- Card type
- Effect Monster
- Attribute
- DARK
- Level / Rank / Link
- 4
- ATK
- 0
- DEF
- 0
Verified effect
When this card is destroyed by battle and sent to the Graveyard while attacking a monster: You can Special Summon 2 "Umbral Horror" monsters from your Deck. You can only use the effect of "Umbral Horror Unform" once per turn.
Secret Sect Druid Wid
- Card type
- Effect Monster
- Attribute
- DARK
- Level / Rank / Link
- 4
- ATK
- 0
- DEF
- 1,800
Verified effect
If this card is sent from the field to the Graveyard: You can target 1 Continuous Spell Card in your Graveyard; Set that target. That Set card cannot be activated this turn. You can only use the effect of "Secret Sect Druid Wid" once per turn.
Secret Sect Druid Dru
- Card type
- Effect Monster
- Attribute
- DARK
- Level / Rank / Link
- 4
- ATK
- 1,800
- DEF
- 0
Verified effect
When this card is Normal Summoned: You can target 1 Level 4 DARK monster in your Graveyard with 0 ATK and/or DEF, except "Secret Sect Druid Dru"; Special Summon that target in face-up Defense Position. Its effects are negated. You can only use the effect of "Secret Sect Druid Dru" once per turn.
Gorgonic Guardian
- Card type
- XYZ Monster
- Attribute
- DARK
- Level / Rank / Link
- 3
- ATK
- 1,600
- DEF
- 1,200
Verified effect
2 Level 3 Rock-Type monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These effects last until the end of this turn. Once per turn: You can target 1 monster on the field with 0 ATK; destroy it.
Number 66: Master Key Beetle
- Card type
- XYZ Monster
- Attribute
- DARK
- Level / Rank / Link
- 4
- ATK
- 2,500
- DEF
- 800
Verified effect
2 Level 4 DARK monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 card you control, except this card; while this card is face-up on the field, that card(s) cannot be destroyed by card effects. If this face-up card on the field would be destroyed, you can send one of its targets to the Graveyard instead.
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