New cards
Again, Various OCG-AE Updates
One day I will be consistent about these
What was announced
Cards in this announcement
Time Wizard
- Card type
- Effect Monster
- Attribute
- LIGHT
- Level / Rank / Link
- 2
- ATK
- 500
- DEF
- 400
Verified effect
Once per turn: You can toss a coin and call it. If you call it right, destroy all monsters your opponent controls. If you call it wrong, destroy as many monsters you control as possible, and if you do, take damage equal to half the total ATK those destroyed monsters had while face-up on the field.
Tellarknight Constellar Caduceus
- Card type
- XYZ Monster
- Attribute
- LIGHT
- Level / Rank / Link
- 4
- ATK
- 2,500
- DEF
- 1,650
Verified effect
2+ Level 4 monsters If this card is Xyz Summoned: You can target 1 "tellarknight" and/or 1 "Constellar" card in your GY; add them to your hand. You can banish 1 "tellarknight" or 1 "Constellar" monster from your hand or Deck, and detach 1 material from this card; this effect becomes that banished monster's effect that activates when it is Normal Summoned. You can only use each effect of "Tellarknight Constellar Caduceus" once per turn.
Extellarknight Constellar Ptolemy Ω7
Tellarknight Constellar Delteros
- Card type
- XYZ Monster
- Attribute
- LIGHT
- Level / Rank / Link
- 4
- ATK
- 2,500
- DEF
- 2,500
Verified effect
3+ Level 4 monsters Your opponent cannot target Rank 5 or higher "tellarknight" or "Constellar" Xyz Monsters you control with card effects. Once per turn: You can detach 1 material from this card; add 1 "tellarknight" or "Constellar" monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 LIGHT monster. If this card is sent to the GY, except from the field: You can Special Summon 1 "tellarknight" or "Constellar" monster from your hand or banishment.
Stellarnova Binding
Satellarknight Skybridge
- Card type
- Spell Card
Verified effect
Target 1 "tellarknight" monster you control; Special Summon 1 "tellarknight" monster with a different name from your Deck, and if you do, shuffle the targeted monster into the Deck. While the monster Special Summoned by this effect is face-up on the field, you cannot Special Summon monsters, except "tellarknight" monsters. You can only activate 1 "Satellarknight Skybridge" per turn.
Constellar Tellarknights
- Card type
- Spell Card
Verified effect
When this card is activated: You can Special Summon 1 "tellarknight" or "Constellar" monster from your hand or GY. You can target 1 "tellarknight" or "Constellar" Xyz Monster you control; Special Summon from your Extra Deck, 1 "tellarknight" or "Constellar" Xyz Monster with a different Rank, by using that Xyz Monster you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Constellar Tellarknights" once per turn. You can only activate 1 "Constellar Tellarknights" per turn.
Dark Magician
- Card type
- Normal Monster
- Attribute
- DARK
- Level / Rank / Link
- 7
- ATK
- 2,500
- DEF
- 2,100
Verified effect
''The ultimate wizard in terms of attack and defense.''
Dark Magician of Destruction
- Card type
- Fusion Monster
- Attribute
- DARK
- Level / Rank / Link
- 8
- ATK
- 2,800
- DEF
- 2,600
Verified effect
"Dark Magician" + 1 LIGHT or DARK monster Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) during the turn a Spell Card or effect is activated, by banishing 1 Level 6 or higher DARK Spellcaster monster you control as material. You can only Special Summon "Dark Magician of Destruction" once per turn this way, no matter which method you use. This card's name becomes "Dark Magician" while on the field or in the GY. If this card is Special Summoned: You can add 1 "Dark Magician" or 1 card that mentions it from your Deck to your hand.
Timaeus the United Magical Dragon
- Card type
- Fusion Monster
- Attribute
- LIGHT
- Level / Rank / Link
- 10
- ATK
- 2,800
- DEF
- 1,800
Verified effect
"Dark Magician" or "Dark Magician Girl" + 1 Dragon or Spellcaster monster After this card is Special Summoned, it is unaffected by other cards' effects until the end of your next turn. You can only use each of the following effects of "Timaeus the United Magical Dragon" once per turn. If this card battles, during damage calculation: You can make this card gain 100 ATK for each Spell in the GYs and banishment. During your opponent's turn (Quick Effect): You can target 1 Spell/Trap on the field; destroy it.
The Gaze of Timaeus
- Card type
- Spell Card
Verified effect
Target 1 "Dark Magician" or "Dark Magician Girl" in your field or GY; Fusion Summon 1 Fusion Monster from your Extra Deck that mentions that monster as material, by shuffling it into the Deck as material (this is treated as a Fusion Summon with "The Eye of Timaeus"), but banish it during the End Phase of the next turn. You can only activate 1 "The Gaze of Timaeus" per turn.
Swiftwind Panther Warrior
- Card type
- Effect Monster
- Attribute
- EARTH
- Level / Rank / Link
- 4
- ATK
- 2,000
- DEF
- 1,600
Verified effect
Cannot declare an attack unless a monster was Tributed this turn. During the Main Phase, if this card is on the field (Quick Effect): You can Tribute 1 other monster from your hand or field, then activate 1 of these effects; ● Special Summon 1 monster that mentions "Dark Time Wizard" from your hand or Deck, except "Swiftwind Panther Warrior". ● Send 1 Spell/Trap that mentions "Dark Time Wizard" from your Deck to the GY. You can only use this effect of "Swiftwind Panther Warrior" once per turn.
Alligator's Dragon Knight
- Card type
- Effect Monster
- Attribute
- WIND
- Level / Rank / Link
- 5
- ATK
- 1,700
- DEF
- 1,500
Verified effect
Can attack directly. You can only use each of the following effects of "Alligator's Dragon Knight" once per turn. If this card is in your hand: You can reveal 1 other card that mentions "Dark Time Wizard" in your hand; Special Summon this card. If this card is Normal or Special Summoned: You can add up to 2 Spells/Traps with different names that mention "Dark Time Wizard", from your Deck to your hand, then discard 1 card.
Jinzo - Energy Shocker
- Card type
- Effect Monster
- Attribute
- DARK
- Level / Rank / Link
- 7
- ATK
- 2,400
- DEF
- 1,500
Verified effect
This card's name becomes "Jinzo" while on the field or in the GY. If this card is Normal or Special Summoned: You can destroy all Traps your opponent controls (if face-down, reveal it), then this card gains 300 ATK for each card destroyed. You can only use this effect of "Jinzo - Energy Shocker" once per turn. While you have another monster that mentions "Dark Time Wizard" in your field or GY, your opponent cannot activate Trap Cards or effects.
Fisherman of Legend
- Card type
- Effect Monster
- Attribute
- WATER
- Level / Rank / Link
- 4
- ATK
- 1,850
- DEF
- 1,600
Verified effect
If your opponent activates a monster effect on the field, or when an opponent's monster declares an attack, and "Umi" or a card that mentions "Dark Time Wizard" (except "Fisherman of Legend") is on the field (except during the Damage Step): Special Summon this card from your hand. If this card is Special Summoned: You can target 1 monster your opponent controls; destroy it, also during the End Phase of this turn, return this card from the field to the hand. You can only use each effect of "Fisherman of Legend" once per turn.
Black-Eyes Black Dragon Exceed
- Card type
- Source
Black Skull Dragon, the Archfiend of Unity
- Card type
- Effect Monster
- Attribute
- DARK
- Level / Rank / Link
- 9
- ATK
- 3,200
- DEF
- 2,500
Verified effect
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If this card is in your hand (Quick Effect): You can discard 1 Quick-Play or Ritual Spell; Special Summon this card in Defense Position. You can only use this effect of "Black Skull Dragon, the Archfiend of Unity" once per turn. If this card is Special Summoned: You can Set 1 Spell/Trap that mentions "Light and Darkness Ritual" from your Deck or GY. At the start of the Battle Phase: You can make your opponent lose 800 LP, and if you do, this card gains 800 ATK.
Spell Shattering Sword
- Card type
- Spell Card
Verified effect
Activate 1 of these effects; ● Destroy all face-up Spells your opponent controls. ● Target 1 face-up monster your opponent controls; show 1 "Light and Darkness Ritual" in your hand or GY, then that monster's ATK becomes 0, also its effects are negated. If this card in its owner's possession is destroyed by an opponent's card: You can destroy 1 card in your opponent's hand (at random) or their field. You can only activate 1 "Spell Shattering Sword" per turn.
Dark Time Wizard
- Card type
- Spell Card
Verified effect
Activate 1 of these effects (but you can only use each effect of "Dark Time Wizard" once per turn); ● Add 1 card that mentions "Dark Time Wizard" from your Deck to your hand, except "Dark Time Wizard", also during the End Phase of this turn, add 1 "Dark Time Wizard" from your GY to your hand. ● Toss a coin and call it. If you call it right, destroy as many monsters your opponent controls as possible, and if you do, inflict damage to your opponent equal to half the combined original ATK of those destroyed monsters. If you call it wrong, destroy all monsters you control.
Careful & Skull Dice
Sleepy Scapegoats
- Card type
- Spell Card
Verified effect
Special Summon up to 4 "Sacrificial Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position (they cannot be Tributed for a Tribute Summon this turn), then if your opponent controls a monster, you can Special Summon 1 "Swiftwind Panther Warrior" from your Deck, also for the rest of this turn, you cannot Special Summon from the Extra Deck, except Fusion Monsters. If a card(s) you control that mentions "Dark Time Wizard" would be destroyed by battle or card effect, you can destroy 1 Token you control that was Special Summoned by this effect instead.
Foolish Graverobber
- Card type
- Trap Card
Verified effect
Send 1 card that mentions "Dark Time Wizard" from your Deck to the GY, except "Foolish Graverobber", then you can Special Summon 1 monster from either GY to your field. You can banish this card from your GY; Set 1 of the following cards to your field. ● Spell/Trap that mentions "Dark Time Wizard" in your GY, except "Foolish Graverobber" ● Spell/Trap in your opponent's GY You can only use each effect of "Foolish Graverobber" once per turn.
Reversal Box
- Card type
- Trap Card
Verified effect
Once per turn, during the Standby Phase: Roll a six-sided die, and place counters on this card (max. 6), up to the result. When a monster effect is activated on your opponent's field, or once per battle, during damage calculation, if your opponent's monster attacks: You can remove 1 counter from this card, then target 1 of those monsters; toss a coin and call it. If you call it right, Special Summon 1 monster that mentions "Dark Time Wizard" from your Deck, and if you do, until the end of this turn, change the targeted monster's ATK to 0, also negate its effects.
Fire Formation - Tenki (Alternative Artwork)
- Card type
- Source
Tigress in Silent Reose
Just Flip a Coin
- Card type
- Trap Card
Verified effect
If a face-up card(s) you control is destroyed by an opponent's card effect: You can toss a coin and call it. If you call it right, Special Summon 1 monster from your GY. If you call it wrong, Set 1 Trap from your GY. If this card in your possession is destroyed by an opponent's card effect: You can activate 1 of these effects; ● Special Summon 1 monster from your GY. ● Set 1 Trap from your GY. You can only use each effect of "Just Flip a Coin" once per turn.
Predaplant Daredevil
- Card type
- Fusion Monster
- Attribute
- DARK
- Level / Rank / Link
- 6
- ATK
- 2,200
- DEF
- 1,500
Verified effect
1 "Predaplant" monster + 1 Level 1 monster Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) by Tributing 1 monster on either field with a Predator Counter and 1 "Predaplant" monster you control. During the Main Phase, if this card was Special Summoned this turn (Quick Effect): You can target Spells/Traps on the field, up to the number of monsters with a Predator Counter; destroy them. You can only use this effect of "Predaplant Daredevil" once per turn.
Clown Crew Cappello
- Card type
- Pendulum Effect Monster
- Attribute
- LIGHT
- Level / Rank / Link
- 5
- ATK
- 1,900
- DEF
- 800
Verified effect
[ Pendulum Effect ] During your Main Phase: You can send 1 non-Pendulum "Clown Crew" card from your Deck to the GY, and if you do, Special Summon this card, also until the end of the next turn after this effect resolves, you cannot activate the effect of monsters Special Summoned from the Deck or Extra Deck. You can only use this effect of "Clown Crew Cappello" once per turn. [ Monster Effect ] Monsters your opponent controls lose 1500 DEF while you control a Tribute Summoned monster. If this card is Tributed: You can activate 1 of these effects (but you can only use each effect of "Clown Crew Cappello" once per turn); ● Shuffle all Pendulum Monsters from the face-up Extra Decks and the field into the Deck. ● Special Summon 1 non-Pendulum "Clown Crew" monster from your Deck or Extra Deck, ignoring its Summoning conditions.
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